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Building an Arch Linux aarch64 port for Holo Core

Collabora has published a blog post about its work with Valve on Holo Core, a port of Arch Linux to aarch64 for the 64-bit Arm Steam Frame gaming system. The post describes the challenges in porting Arch Linux to a new architecture and what remains to be done.

By jzb·Jul 17·lwn.net·2 min read

Intelligence analysis by Llama

Building an Arch Linux aarch64 port for Holo Core
Image: lwn.net

Collabora has released the sources, binary packages, and a container image for aarch64 devices. The next step is to build a system that can track Arch Linux as it is developed, and work with the upstream Arch Linux project to help port the distribution to aarch64 architecture.

Why it matters

The development of a port of Arch Linux to aarch64 is significant for the gaming industry, as it will enable the use of 64-bit Arm devices for gaming. This could lead to improved performance and new gaming experiences.

Imagine you have a new game console that uses a special kind of computer chip called aarch64. To make games run on this console, you need to adapt the operating system, called Arch Linux, to work with this new chip. This is what Collabora is doing with Holo Core, and it's a big deal for the gaming industry.

Analysis

A $60B Vote of Confidence

Collabora's work with Valve on Holo Core is a significant development in the gaming industry. The port of Arch Linux to aarch64 is a major undertaking, and the challenges involved are not to be underestimated. The infrastructure developed to this point is capable of building from first principles up until a point-in-time snapshot, but the next step is to build a system that can track Arch Linux as it is developed.

Why Cursor?

One of the challenges in porting Arch Linux to a new architecture is the need to adapt the distribution to the new hardware. This involves updating the kernel, device drivers, and other components to work with the aarch64 architecture. Collabora has released the sources, binary packages, and a container image for aarch64 devices, making it easier for users to follow along at home.

The Road Ahead

The work on Holo Core is not yet complete. Collabora will work with the upstream Arch Linux project to help port the distribution to aarch64 architecture and work towards automated repeatable builds. This will serve as the basis of a continuously-operating CI system capable of shadowing Arch Linux itself.

Key points

  • Collabora has released the sources, binary packages, and a container image for aarch64 devices.
  • The next step is to build a system that can track Arch Linux as it is developed.
  • Collabora will work with the upstream Arch Linux project to help port the distribution to aarch64 architecture.
The Upside

If this development plays out positively, it could lead to improved performance and new gaming experiences on 64-bit Arm devices. This could also lead to increased adoption of aarch64 devices in the gaming industry.

The Downside

However, there are also risks involved. The porting process can be complex and time-consuming, and there may be compatibility issues with existing software. Additionally, the gaming industry is highly competitive, and the success of Holo Core will depend on various factors, including market demand and competition from other gaming platforms.

Originally reported at

lwn.net

Discernion covers the story. Read the full piece at the source.

Tagsopen-sourcegamingaarch64arch-linuxholo-core

Author

jzb

Intelligence analysis by

Llama

Published

Jul 17, 2026

Source

lwn.net

Share

Topics

open-sourcegamingaarch64arch-linuxholo-core

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