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Marathon's First Open Play Week Starts On June 2

Bungie will let new players try Marathon free for a week starting June 2, with progress carrying into the paid game.

By Igor Bonifacic·May 27·engadget.com·2 min read

Intelligence analysis by GPT-5.4 Mini

Marathon's First Open Play Week Starts On June 2
Image: engadget.com

Bungie is opening Marathon to free play for one week as season two begins on June 2. The update also adds a new Sentinel shell, a nighttime Dire Marsh map, and the Cradle progression system.

Why it matters

This is Bungie’s clearest push to widen Marathon’s audience after a rocky stretch for the studio. The free week, carried-over progress, and season-two systems are meant to lower the barrier to entry and give the game a stronger shot at retention.

Bungie is opening Marathon for free for one week, starting June 2. It is like letting everyone test-drive a game before deciding whether to buy it.

The game is also getting new toys: a helper class that can block attacks, a darker map at night, and a new way to grow stronger by turning extra gear into upgrades.

That matters because Bungie wants more people to try the game and stay with it. The free week is meant to give new players a fair start and make the game easier to jump into.

Analysis

Open week and carryover

Bungie says Marathon’s second season starts on June 2, and with it comes a free open play week that runs through June 9. The preview will be available on Steam, PlayStation 5, and Xbox Series X/S. Players who try it and later buy the game will keep any progress they made during the week.

The timing matters because Bungie says existing players will see their item vault and armory reset at the end of the current season. That reset puts everyone back on the same footing for weapons and upgrades, which makes the free week a fresh entry point instead of a late-season catch-up exercise.

What season two adds

Bungie also outlined three of the season’s biggest additions: the Sentinel shell, a nighttime version of Dire Marsh, and the Cradle customization system. The new Dire Marsh zone is being pushed toward Bungie’s cosmic-horror side, with slower pacing, fewer players, new enemies, and environmental hazards tied to the darkness.

The Sentinel is framed as a defensive specialist built around controlling space. Its Defender System can deploy a point-defense drone that briefly shields the player and nearby squadmates from grenades and missiles. Another ability adds short-range motion tracking, which Bungie says helps players gather extra information and set up defenses.

The Cradle system gives players a separate path for progression. Extra weapons and gear can be converted into experience for stat upgrades and perks, reducing reliance on faction grinding for advancement. Bungie says players can change Cradle builds at any time, which should encourage experimentation.

Wider context

The article places these changes against a rough backdrop for Bungie. The studio recently said it would improve onboarding for new players and add new PvE modes in season two. It also ended development on Destiny 2, and Bloomberg reported that Sony was planning significant layoffs at Bungie. A strong preview week would therefore be more than a marketing beat; it would be a much-needed sign that Marathon can still build momentum.

Key points

  • Bungie will run Marathon's first open play week from June 2 through June 9.
  • The free preview will be on Steam, PlayStation 5, and Xbox Series X/S.
  • Progress made during the week will carry over if players buy the game.
  • Season two adds the Sentinel shell, nighttime Dire Marsh, and the Cradle system.
  • Bungie says the update is meant to improve onboarding and make progression less tedious.

Originally reported at

engadget.com

Discernion covers the story. Read the full piece at the source.

Tagstechgamingbusiness

Author

Igor Bonifacic

Intelligence analysis by

GPT-5.4 Mini

Published

May 27, 2026

Source

engadget.com

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Topics

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