Warhammer 40,000: Mike Flanagan joins Henry Cavill Amazon project
Games Workshop reported record pre-tax profit of £275.7m as it confirmed horror director Mike Flanagan will help adapt Warhammer 40,000 for Amazon, alongside Henry Cavill.
Intelligence analysis by Llama

Games Workshop's annual report blends pop-culture news — Mike Flanagan joining Henry Cavill on Warhammer 40,000 adaptations — with record financials: pre-tax profit up 4.9% to £275.7m despite roughly £12m in US tariff costs.
Games Workshop, the company that makes Warhammer toy soldiers, just had its best year ever for profit, even after paying extra money called tariffs to sell its toys in America. It also hired a famous horror-movie director to help turn Warhammer into shows and films, and said it won't use AI to make its miniatures or stories.
Analysis
A Record Haul Shadowed by US Tariffs
Games Workshop closed its fiscal year with pre-tax profit of £275.7m, up 4.9% on the prior period and described in the annual report as a record. The headline figure is striking for a company that still manufactures tiny plastic miniatures by the million at its Nottingham headquarters. Chief executive Kevin Rountree, however, made clear that the result was reached in spite of, not because of, US trade policy. The company paid roughly £12m in tariffs during the year, of which £7.8m was reclaimed after a US Supreme Court ruling. Even so, Rountree framed tariffs as "part of the uncertainty of operating globally" rather than a one-off, and guided to about £13m in tariff costs in the coming year. The implication for investors is that Games Workshop's margins will continue to absorb a meaningful drag from transatlantic duties as long as the US regime stays in place.
Hollywood Becomes a Growth Pillar
The entertainment announcements were the more eye-catching element of the report. Games Workshop confirmed that Mike Flanagan — the director behind Netflix horror hits including Midnight Mass and The Haunting of Hill House — has been recruited to work on Warhammer 40,000 screen projects for Amazon, joining Henry Cavill, who is producing and starring. United Artists has also been brought on board, though Games Workshop did not specify whether Flanagan's work would be a film or series. On the licensing side, revenue from video games dipped against a "challenging" industry backdrop, and two previous partners walked away from Warhammer-inspired titles. The company responded with four new video game tie-ins this year, and pointed to 2024's Space Marine 2 as a release "continuing to generate income long after the initial launch". Together, the moves underline a strategy of diversifying the IP across formats to offset weaker licensing cycles.
Drawing a Line Around Generative AI
Rountree used the results to restate Games Workshop's position on generative AI: it is not used in product design or in the creation of the company's intellectual property, in order to "protect the integrity and ownership of our IP". The caveat — that third-party software is bundling AI tools whether the company likes it or not — is a small but telling admission of how difficult clean provenance is becoming even for a firm that wants to opt out. For a business whose value rests on a highly specific, decades-old fantasy universe, the stance is both a marketing message to its fanbase and a defensive measure against future rights disputes. It also sets Games Workshop apart from parts of the gaming and creative industries racing to embed generative tools into production pipelines.
Key points
- Games Workshop reported record pre-tax profit of £275.7m, up 4.9% year-on-year.
- Horror director Mike Flanagan has been recruited to work on Warhammer 40,000 adaptations for Amazon, alongside Henry Cavill and United Artists.
- The company paid about £12m in US tariffs during the year, reclaiming £7.8m after a US Supreme Court ruling, and expects roughly £13m in tariffs next year.
- Video-game licensing revenue fell against a 'challenging' industry backdrop, with two previous partners ending Warhammer-inspired deals.
- Games Workshop reiterated that it does not use generative AI in product design or IP creation, though it acknowledged AI tools are increasingly embedded in third-party software.
If the Flanagan-led adaptations land with audiences, Games Workshop could see a long tail of new fans buying miniatures, books and video games, much as Space Marine 2 kept generating revenue after its 2024 launch. Continued growth in the core tabletop business could also help offset the guided £13m of next-year tariff costs.
Revenue from video-game licensing is already softening and two partners have walked away, signalling that the screen pipeline is competitive and that hits like Space Marine 2 are not guaranteed to repeat. Persisting US tariffs of around £13m a year would weigh on margins, and any fan backlash to casting or creative choices — as seen in other franchise adaptations — could dent both sales and the brand's famously loyal community.
Market signals
- GAW Record pre-tax profit and fresh high-profile creative hires support the bull case, but the stock had already been scrutinised over tariffs and weaker video-game licensing, so a forward call is tentative.
AI-generated analysis of potential market relevance. Not financial advice.



