Xbox Series X price hiked by £170 due to rising memory chip costs
Microsoft has increased the price of its Xbox Series X and Series S consoles worldwide, with the premium Series X now costing £670, attributing the hikes to rising memory and storage chip costs, a trend also seen with rivals like Sony and Valve.
Intelligence analysis by Gemini 2.5 Flash

Microsoft has raised Xbox console prices globally, with the Series X increasing by £170 to £670 and the Series S by £130 to £430. This move, driven by escalating memory and storage chip costs, mirrors similar price hikes by competitors like Sony and Valve, who also cite rising hardware component expenses, partly due to demand from AI firms.
Imagine your favorite toy store suddenly made your most wanted video game console much more expensive. That's what Xbox did! They say it's because the tiny computer brains and memory chips inside cost a lot more now, partly because big smart computer programs (AI) need so many of them too. So, everyone who makes these cool gadgets has to charge more money.
Analysis
The Economic Ripple of AI Demand
The recent price increases for Xbox consoles, with the Series X jumping by £170 to £670 and the Series S by £130 to £430, are a direct consequence of escalating component costs within the tech industry. Microsoft explicitly attributes these hikes to the rising prices of memory and storage chips, a trend that has been building for some time.
A significant factor contributing to this surge is the burgeoning demand from artificial intelligence firms. Components like random-access memory (RAM), once a relatively inexpensive part for short-term data storage, have seen their prices skyrocket due to AI's intensive computational needs. Similarly, graphics cards, crucial for both gaming consoles and high-performance PCs, are experiencing increased demand and cost because of their essential role in generating AI content and powering complex AI models. This illustrates a tangible economic impact of the AI boom, where its infrastructure needs are creating upward price pressure across related hardware sectors, ultimately affecting consumer electronics.
Industry-Wide Price Adjustments
Microsoft's decision to raise console prices is not an isolated incident but rather part of a broader industry trend. Rival console manufacturer Sony previously increased the price of its PlayStation 5 by £90 in March, citing similar pressures from mounting hardware costs. This indicates a shared challenge across the gaming hardware market.
Valve, the creator of the Steam Machine PC-console hybrid, also launched its device at a higher price point than initially anticipated, again pointing to the rising expenses for essential hardware and storage components. This widespread adjustment across major gaming hardware providers underscores a systemic issue within the supply chain, where the cost of manufacturing these sophisticated devices has become unsustainable at previous retail prices. The consensus among these tech giants is that the increased cost of raw materials and specialized chips necessitates passing a portion of these expenses onto the consumer, a move that reflects the current economic realities of hardware production.
Consumer Backlash and Future Outlook
The price hikes have not been met with enthusiasm by consumers, sparking significant criticism online. Social media users have voiced strong disapproval, particularly regarding the increased cost of consoles that have been on the market for several years. Comments describing the new prices as "absolutely disgusting" and "highway robbery" highlight the frustration among the gaming community.
This sentiment is compounded by fears that console prices may continue to climb, as suggested by industry analysts like Windows Central editor Jez Corden. The article also points to potential long-term shifts in consumer behavior, with Amazon's gaming boss suggesting that rising hardware costs could accelerate a move away from traditional consoles towards game streaming services. This shift, coupled with Microsoft's own recent struggles in its gaming division, including revenue dips and significant workforce reductions, paints a challenging picture for the future of console sales in an increasingly expensive hardware landscape.
Key points
- Xbox Series X price increased by £170 to £670, and Series S by £130 to £430, due to rising component costs.
- Microsoft attributes the price hikes to escalating memory and storage chip costs.
- Increased demand for memory (RAM) and graphics cards from AI firms is cited as a factor in rising component prices.
- Rival companies like Sony (PlayStation 5) and Valve (Steam Machine) have also raised prices for similar reasons.
- Consumers have expressed strong criticism, with some fearing further price increases and a potential shift towards game streaming.
The rising hardware costs could accelerate innovation in game streaming technologies, potentially making gaming more accessible and affordable in the long run by reducing the need for expensive console purchases. This shift might also encourage developers to optimize games for cloud platforms, fostering new ways to play.
The continuous increase in console prices risks alienating consumers, potentially leading to decreased sales and a shrinking market for traditional gaming hardware. This could further impact companies like Microsoft, which has already seen dips in gaming revenue and workforce reductions, pushing more players towards less profitable streaming models or away from gaming entirely.



